The activity can be used to develop number recognition and sequencing up to 100.
The game prompts the child to enter a number between 1 and 100. A feedback statement tells the child whether the number is too high or too low. Based on this information the child then guesses again. The process is repeated until the child guesses the correct answer. The number of attempts is recorded and so the aim is to develop number strategies in order to try and beat their previous score.
At any time the child can give up and see the answer or play again by clicking on the relevant button.
The activity can be used by the whole class during numeracy hour as a fun way of meeting part of the mental maths session or by small groups as a support or extension activity.
This is a guessing game where you have to find the number that the computer is thinking of!
Type in a number and then click the 'guess' button. You will be told if your choice is too high or too low. Think about a new number and then enter it as before.
See how many attempts you make before guessing it correctly. Play again to see if you can beat your previous score!