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Check-Out Challenge   Check-Out Challenge
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Description:
This set of games allowing pupils to practice and test their mental arithmetic skills by challenging them to work as a cashier in a virtual store and serve as many customers as possible in the allotted time. Pupils have to calculate then make up the correct change, making sure they don't give too little or too much of the store's money away! 
Resource Support Notes:

This resource is a fun way to practice and develop mental maths strategies for problem solving using money. Pupils would normally work individually as there is a time and outcome element to the game. At the end of the game pupils receive a printed resume of their time at the till which acts as a useful assessment tool or record of achievement.

The activities can be used with larger groups of pupils or even as a whole class if projected on to a whiteboard. The nature of the activity makes it an excellent and motivating mental starter to the numeracy hour. Please note that the music can be turned off and on by clicking the 'music off' button on the left side of the screen.

 
Group Affiliation:
Pupil/Student 
Subject/Category:
Mathematics 
Age Relevance:
Key Stage 2, Key Stage 3 
Copyright Holder:
BCC/Netmedia 
Originator:
Netmedia 
Browser Plugins Required:
Adobe Flash Player
Windows Media™ Player 
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